Jan 2026
Implementing Radix Select for the GPU: A Worklog
Building a radix-based selection algorithm for GPUs from scratch, aiming to create a TopK kernel competitive with the state of the art.
Thoughts and tutorials on machine learning, deep learning, and production ML systems.
Building a radix-based selection algorithm for GPUs from scratch, aiming to create a TopK kernel competitive with the state of the art.
How I built a Terraform provider to manage HuggingFace inference endpoints, diving deep into Terraform's architecture and refreshing my Go skills along the way.